7. Chapter 6: Dark Days in Flower Fields
This chapter has by far my least favorite party member – Lakilester Michael Spike. To me, Lakilester is introduced so late in the game that I really don’t have time to grow to care about him like I do the other party members. I do like being able to ride around in his cloud though.
While the Bulb-lbs are friendly, the other flowers really aren’t likable at all. And having to go back and forth between the flowers and different areas to receive the items necessary to progress in the chapter gets annoying.
I guess it’s nice being so close to Toad Town but again, it’s the same thing as with Shy Guys Toy Box – you’re just right there in Toad Town. I also hate having to talk to Wise Wisterwood every time I want to leave Flower Fields.
The music in Flower a Fields also lacks any kind of real energy behind it and it almost feels like the momentum the player up after beating Chapter 5 grinds to a halt.
Master Huff N Puff is a really great boss though. He actually requires strategic thinking to beat him. The first time I played Paper Mario, I could not figure out how to defeat this guy because of the Ruffs Puffs and his replenishing HP. I actually ended up not even playing for several months before I finally came back and was able to beat him. (Hint: Before fighting Huff N Puff, I recommend obtaining the Ultra Boots once Lakilester joins your party but they’re not actually required for beating Huff N Puff.)